C (64/301)

From:Tim Hanson
Date:12 Aug 99 at 21:29:26
Subject:ASS of U and ME (was Re: (no subject))

From: Tim Hanson <msinister@connectfree.co.uk>

Ben Hutchings wrote this on 10-Aug-99 at 21:46:46
Hi Ben

->> Hi All,
->> Everytime I use AllocBitMap() and then FreeBitMap() to allocate a BM
->> with depth less than 8 I get mungwall hits when freeing. It`s always the
->> same number of hits as the depth and appears to be the address of the
->> actual planes.
-> <snip>
->
-> Then you've probably been drawing off the end of those planes, haven't
-> you?

I have. Your right. I`d assumed that IFFL_DecodePic() would clip to the
bitmap. What is it they say? Never assume...



Tim Hanson,
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